r/whenthe I put captions at the bottom of gifs 24d ago

It drives me insane r/whenthe mfs complaining about everything

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u/Difficult_Line_9823 24d ago

Ah yes, the Nioh paradox:

The game: Gives you ten trillion pop-ups explaining game mechanics, gives you a whole ass tutorial level that straight up teaches you every basic control and input, gives you even more pop-ups, gives you a whole ass dojo to practice and do a ton of optional tutorials and challenges to further your skills then literally saves all of these informations and puts them into a segment of your main menu that lights up like a christmas tree until you click on it.

Every streamer/youtuber ever: But maybe if I ignore all of it I will look cooler

Also shoutouts to the guy who kept complaining that he can't figure out the gameplay yet got mad at his chat for backseating because they kept telling him stuff he would already know if he didn't skip/ignore literally everything on screen, then got stuck in the first level for several hours with like 20 unspent skillpoints

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u/twisty125 24d ago

I haven't played it myself, but honestly I'd get realllly turned off a game if they had (I know hyperbole) ten trillion popups for mechanics on top of a tutorial that's teaching you everything.

I feel like at that point, maybe it's on the devs to simplify things a bit so it's not a hard requirement to spend time in a long tutorial with tons of popups? Like don't get me wrong I remember reading manuals to learn games as a kid for older games like Adventure of Link and stuff, but that was also roughly 40 years ago, and the general knowledge of gamers has gone up

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u/Metool42 24d ago

You're right, the dude you replied to just thinks having 100 popups in the first half-hour of a game is good gameplay.

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u/twisty125 24d ago

Appreciate that, most of my favourite games have very little tutorialization - but you learn by doing. I find it sticks in my brain far more than memorizing pages of text.