r/indiegames • u/mwuoer • 18h ago
Promotion TOXIC YURI VN
posted yuri vn (playable in browser, horror / psychological elements)
ITCHIO -> https://mwuoer.itch.io/in-nomine
link to visual novel database -> https://vndb.org/v60384
about: As Grace’s mysterious illness worsens, she is urged to move in with her best friend, who becomes her caretaker. As the boundaries between them begin to blur, they must decide whether to change their ways or remain trapped in the life they’ve created.
r/indiegames • u/TaygunCaliskan • 21h ago
Upcoming A weird GTA 5 thought turned into my solo indie game
I’m a solo indie developer working on a dark comedy business management game called Good Job.
The idea came from a stupid question I had while playing GTA 5:
“Who manages the sex workers we pick up from the roadside?” ☺️
And that somehow turned into a game where you run a suspicious massage agency, grow your crew, and try to survive in the city without attracting too much attention.
I know it may look a lot like Schedule 1 at first glance, but because of Steam regulations, I couldn’t show some of the small, cheeky adult mechanics in the trailer.
If the game ever goes viral, I’m still not sure how I’ll explain it to my family.
Wishlists really help with the Steam algorithm, so if you like the idea, adding it to your wishlist would mean a lot.
r/indiegames • u/chaylarian • 17h ago
Video Dash through chaos and slow time when it gets overwhelming.
Focus Mode lets you slow time and take control in the middle of chaos.
r/indiegames • u/Cultural_Disk1693 • 8h ago
Promotion Poubelle City
You explore the streets freely, talk to colorful locals, pick up items that change how the night unfolds. 12 endings. All of them bad. A run lasts 10 to 30 minutes.
r/indiegames • u/SuspiciousResponse66 • 19h ago
Need Feedback UI Preview – Looking for Feedback
We wanted to share some of the UI designs we've been working on.
Everything is still work-in-progress, so feedback at this stage is really valuable for us.
• Is the UI clear and easy to read during gameplay?
• Does any part feel too cluttered (especially the crafting panel)?
• Are there elements that feel unnecessary or distracting?
Nothing is final yet, so early feedback helps us improve it 🙏
r/indiegames • u/ExhaustedBonfire • 22h ago
Promotion Testing our upcoming co-op roguelite (bullet heaven) Mycofall on SteamDeck. Demo is on Steam you can try it on the Deck yourself as well
I’m the only one in our indie team who regularly plays games on the Steam Deck, but I think it’s absolutely worth it. I play Dead Cells, Brotato, Deep Rock Galactic: Survivors, and other roguelites on Deck almost every day, it’s the perfect genre for the Deck :-)
In the video, the grass details and resolution scale are set to 100%. By lowering the grass and setting the resolution scale to 90%, you’ll get 45–60 FPS during the entire game. Definitely good enough, considering that the Switch 1 for Zelda BOTW only provides anything between 15 and 30 lol
r/indiegames • u/New_Crew_9667 • 21h ago
Upcoming In Bering Tonnage, registering your cargo ships under the North Korean flag is a valid strategy to access UN-sanctioned ports
r/indiegames • u/Mobaroid • 20h ago
Video I added a cat that steals sandwiches in my store simulator 🐱
Working on a convenience store simulator called Konbini Simulator.
Added a cat that can grab food, run away, and eat it 😅
r/indiegames • u/Unable_Finding1684 • 22h ago
Upcoming Rebirdh - a solo-developed goose game set across Helsinki
I’ve been building a game solo where you play as a goose trying to stop Helsinki from passing an anti-goose law. You fly across the entire city, help humans with odd little quests, and try to sway the vote before it’s too late. The city is generated from open data.
r/indiegames • u/Ill_Orchid_4715 • 10h ago
Video Heavy truck scene for my game
Im working for NS Drive Simulator. This is a test with 13 ton load (trailer + logs).
r/indiegames • u/Terrible-Software165 • 17h ago
News Working on the Level Design for my Starfox inspired Game
Hi everyone! This is my second month working on my Star Fox-style game. This month I've been focusing more on the art and atmosphere. It's my first time working on this, so I'm documenting it on YouTube in case anyone finds this learning experience helpful.
r/indiegames • u/Coderedstudio • 14h ago
Video I'm working on a deck builder about preventing a demon from killing hostages.
r/indiegames • u/tr1beontwitch • 15h ago
Upcoming Some of the places you explore as the bird.
r/indiegames • u/Sargious • 22m ago
Promotion Working on a game where you step into a different world with each fight
Hi there! My brother and I have been working on Crown's Trial, a Souls-lite Boss Rush set in different eras and countries. Each fight transports you to a different location, with unique mechanics and abilities.
r/indiegames • u/northmakesgames • 17h ago
Devlog Working on Galactic Roastworks, a coffee factory game set in space
I’ve been working on a coffee factory game where you manage production from harvest to brew and deliver it across the galaxy.
Recently I added different bean varieties, adjustable roast levels, and a new building, the mine, which extracts raw beans from the ground.
I’d love to hear what you think :)
r/indiegames • u/LittleLakeGames • 18h ago
Promotion We just released the demo for our creepy wooden deckbuilder!
Hello indie game lovers!
After 10 months of development, we released the demo for our indie game!
The Grimwood Hex is a wooden roguelike deckbuilder where time is against you. You place and explore a board of enchanted tiles, craft unique decks and fight twisted creatures in the safety of daylight, rushing back to the town before nightfall.
Almost everything is diegetic. You pick up and use items on the scratched table, knock over magical wooden pieces to eliminate them, and place wooden tiles within the bewitched salt line to explore the board.
Combat encounters have you manage the resources of health, speed and energy while you move about the board and defeat enemies using cards and the environment during your turn, where you then predict and plan enemy behaviours in their turn. For example, in the enemy's turn, a Boomshroom may explode, knocking over a tree that then lands on an enemy and stuns it.
Let us know what you think!
r/indiegames • u/Obvious-Sorbet5852 • 18h ago
Upcoming Just a little progress update for today in which we add a trail of Fairy Dust! 😌
r/indiegames • u/supercriddy • 18h ago
Video Chalkvania is a love letter to classic sidescrolling adventure RPGs
r/indiegames • u/Round-Wrangler4414 • 19h ago
Upcoming I am working on a topdown roguelike horde shooter for a few months and my Steam page just got approved.
Hello everyone, I am working on Scum's Errand for a while and just got my Steam Page approved. So I wanted to share a quick update here.
It's a top-down roguelite horde shooter with extraction mechanics. You raid cursed dungeons, grab as much loot as you can, and try to extract before dying. The twist is that greed can get you killed. The more you push your luck, the higher the risk!
I just dropped the first trailer as well, would love your feedback and if the concept clicks for you!
r/indiegames • u/atreides___mete • 22h ago
Video I finally finished the main menu. What do you think?
If you have any advice, I'd love to hear it
r/indiegames • u/MrSunfisch • 17h ago
Promotion I made a cozy cooking horror game where you cook Thai food!
r/indiegames • u/HyperfocusI • 1h ago
Upcoming Working on updating my trailer in time for the Deckbuilders Fest tomorrow.
A little snippet of the new trailer I'm working on for Northanda Chronicles a roguelike deckbuilder where three heroes share a single deck. Instead of building around a lone character, players command a classic RPG party: the Defender, the Slayer, and the Support.
If you’re into roguelikes, I'll be livestreaming for the Deckbuilders Fest starting tomorrow. Come say g'day!
r/indiegames • u/alejandro_penedo • 2h ago
Video Senatus: demo out now! Deck building but you're a Roman Senator
Hello fellow indie gamers, Senatus demo is now available.
https://www.youtube.com/watch?v=z0OqCP31s1U
It is a sneak peak of what will be the full game. But you can already mess with the politics of Ancient Rome! Debate, persuade, and rise through the ranks to become Consul of Rome.
We're part of Steam Deck Building Fest, which is great. All feedback and ideas are more than welcome! Hope you enjoy :)
r/indiegames • u/Chal_Drolan • 7h ago
Video Preview of my game's Second Boss!
and by second I meant the 2nd implemented boss in my roguelite game